English:
Who am I?
Hello! I'm Jorrian Silva 👽 ♒, an illustrator and draftsman from Rio Grande do Sul, Brazil. I've been working with visual art for over 10 years, with experience in illustrated books, album covers for streaming platforms, book covers, comics, 2D animation, and illustration in general.
I have experience with both traditional and digital drawing. On paper, my main focus has been colored pencils, but I've also worked with watercolor, soft pastels, and acrylic paint. Nowadays I'm more dedicated to traditional drawing, hand coloring with colored pencils, digitizing, digital coloring, and digital finishing.
EXPERTISE // XP:
I don't have a single official style like many artists do. Instead, I've learned how to work across a wide variety of styles depending on what each project requires. I draw everything from cartoons to manga, understand character anatomy and scene composition, and through working with 2D animation I've developed the ability to understand the movement of characters and objects, applying depth, impact, distortion, and all those magical little things that make drawings come alive.
When working on animation productions, the team needs to follow a visual style defined by the project. It's a basic requirement of the production and, consequently, it allows the artist to develop the ability to work within a consistent style. This experience can easily be applied to illustrated books, comics, and visual communication projects in general.
Together, we can create a stylish children's book, place characters in epic comic book sequences, or even bring them to life by creating an animated teaser to present your project on YouTube.
XP // Workflow & Tools:
I don't use popular paid software like Photoshop or Illustrator. I usually work with Open Source or free software so that both I and anyone collaborating with me can edit the project if needed, without subscription limitations and with easy access. They can be downloaded, installed, or removed without any hassle. By the way, if you also use accessible software, let me know. I'm always open to learning new tools so we can work together.
I prefer working with free and accessible software because I believe a project should remain editable by anyone on the team, without depending on subscriptions or expensive software.
Software I currently use:
🦙 FireAlpaca: A surprisingly advanced drawing program. It has a simple appearance, but it's capable of producing some really interesting work with its general tools. It also runs very well on older or less powerful computers.
🖌️ Krita: A more robust application with an advanced brush engine and many editing features. It's considerably heavier and requires a more powerful computer, but it can even export PSD files.
Umoupen: I'm waiting for the official release before adopting it. It's a modern animation software for tablets and computers with a one-time purchase. Pretty tempting, isn't it?
✏️ Pencil2D: I use it to keep practicing 2D animation. It's a complete animation program, although its main focus is animation itself rather than final production.
⛰️ Inkscape: A very popular open-source vector graphics editor. It's a powerful application capable of exporting the widely supported .SVG format, which is often more flexible than Illustrator formats since many different programs and even web apps can recognize and edit it, making collaboration easier across computers and smartphones.
Software I'd like to learn:
💎 Blender: From my perspective, and as someone who has previously worked with Autodesk 3ds Max, Blender is by far the best 3D software available today. I just haven't had the time to properly study or dedicate myself to it yet.
XP+ Additional Experience:
I've also worked extensively with the Adobe suite, Autodesk 3ds Max, Sony Vegas, Clip Studio Paint, and other software. Nowadays, however, I choose to work exclusively with free, open-source, and freeware tools because of their practicality and accessibility.
About Language Models:
I don't use artificial intelligence to generate the overall composition or final artwork. I use AI more as a creative assistant for unexpected ideas than for things I already know how to do. So it doesn't draw for me. But yes, we can absolutely use it to explore new directions. I'm always open to learning and understanding any AI model you're already comfortable with. As long as it contributes to our workflow, many tools are welcome, don't you think?
Feel free to reach out. I believe exchanging ideas and occasionally wandering into wonderfully random conversations can be essential for creating something with genuine care and dedication that truly leaves a mark.
I look forward to hearing from you. 🙂 Take care.